export enum SpriteTag {
  solid,
  place,
  ui,
  connection,
  tileable,
  tileable_left,
  tileable_right,
  tileable_up,
  tileable_down,
  noConnection,
  L,
  R,
  LR,
  U,
  LU,
  RU,
  LRU,
  D,
  LD,
  RD,
  LRD,
  UD,
  LUD,
  RUD,
  LRUD,
  none,
  white,
  element_back,
  element_gas_front,
  element_liquid_front,
  element_vacuum_front,
  info_back,
  info_front
}